
When this happens, the diplomatic status of the seceding nation is set to “War.” Note that secession is effective immediately: they don’t have to win a war against you for it to become official. Usually this happens when their approval of you is low enough, such as when you take military action against a faction for which they have a high approval rating. Interestingly, vassals are not required to remain vassals: they can secede.The fact that this is happening won't necessarily be brought to your attention. They can independently assault, siege, and then occupy the cities of your common enemy. Another way vassals can expand is when you (and therefore your vassal) are at war with a faction. They’ll wander around until they find suitable ruins to occupy.
One way this can happen is if you make a faction into a vassal but they no longer have provinces.
Note also that vassals will still expand, but not by military conquest: only into ruins. Notice that when a new war breaks out, all one’s vassals are automatically dragged in: they are not given an option, as they are if they are merely your allies. What this means is all the vassal’s previous wars will now be converted to peace, and all prior trade agreements cancelled. Whomever you’re at war with, they’ll be at war with, etc. When a faction becomes a vassal, its diplomatic status will immediately mirror that of its parent state. The following appears to be true about vassal status: Not all factions can be made vassals regardless of how desperate they are. The game usually doesn’t even give you the option of asking a faction to become a vassal unless you’ve really got them over a barrel: they’ve done poorly in a war against you and only have a couple of provinces left, etc. When a faction is a vassal of yours, its name appears in blue on the campaign map. Governing is a dull job best left to others.Vassalage is a state whereby one faction becomes subservient to another and loses most of their diplomatic autonomy. Diplomatic relations: +20 with Karond Kar. Player completed The Dragon & The Kraken questĪs soon as all requirements are met there is a 100% chance the dilemma will trigger immediately.
Player is The Blessed Dread or The Thousand Maws faction.
He is clearly weak - spurn his offering and declare your intention to claim the city, and no doubt its denizens would rally to you. Fearing your influence, the city's current Drachus is willing to ogger a substantial bribe in return for your allegiance. With the markets of Karond Kar thronging with captives from your expeditions, your pre-eminence in the city is almost assured.